Native iOS
Swift + SwiftUI apps that feel inevitable on iPhone and iPad. Live Activities, widgets, Apple Sign-In and StoreKit 2 — done right.
Native iOS and Android apps, or cross-platform with React Native and Flutter — designed, built and launched to the App Store and Google Play in 12–16 weeks. Fast, crash-free, and crafted for the pocket, not the brief.
From a single-platform consumer launch to a cross-platform rollout with deep native integrations — picked based on your roadmap, not our preferences.
Swift + SwiftUI apps that feel inevitable on iPhone and iPad. Live Activities, widgets, Apple Sign-In and StoreKit 2 — done right.
Kotlin + Jetpack Compose apps tuned for Material 3 and the full Pixel / Samsung matrix. Play Billing and Google Sign-In wired end-to-end.
One TypeScript codebase, two real apps. Best fit when your team already lives in React and you want 90% shared code with native escape hatches.
Pixel-perfect UI that stays identical across iOS, Android, tablets and web. Our pick for design-led products and media-heavy apps.
Installable web apps with offline cache, push notifications and home-screen icon — a smart first step when app-store approval isn't the bottleneck.
On-device and cloud LLM experiences — chat, vision, voice and agents. OpenAI, Claude, Gemini or Apple Intelligence / Core ML for private inference.
Every production app needs the same plumbing — auth, push, crash reporting, deep links. We wire it once, correctly, so your team can focus on the product story.
Email, Apple, Google and phone OTP. Biometric unlock (Face ID / Touch ID / fingerprint) and secure token storage on Keychain / Keystore.
APNs + FCM wired with segmentation, rich media, quiet hours and Australian compliance (consent + opt-out UX baked in).
Local cache, optimistic UI, conflict-safe sync with the backend — apps that still work on Sydney trains and regional 3G.
StoreKit 2 and Google Play Billing via RevenueCat — trials, intro offers, entitlement sync, receipt validation and churn recovery.
Sentry or Firebase Crashlytics for crash-free sessions above 99.7%. PostHog or Mixpanel for funnels, cohorts and activation.
Shareable URLs that open the right screen on iOS, Android and web. Branch.io or native App Links — configured with your domain.
Ship JS bug fixes in hours, not app-review days, with Expo EAS Update or CodePush. Critical-path screens always stay shippable.
App Store Connect and Play Console set up in your name, listing copy, screenshots, preview video, keyword research and privacy disclosures.
No 14-month roadmaps. We ship a real app to a real store, then iterate with your first thousand users.
Goal: clarity on scope & platform
Goal: live on App Store & Google Play
Goal: retention, reviews, revenue
We pick the stack based on your audience, not last week's Hacker News thread. Here's what we reach for first.
Shipped to App Store and Play Store with offline-first care logging, push, and biometric login.
Straight answers — no "depends" deflection.
Simple rule we use: if your app leans on bleeding-edge native APIs (AR, advanced camera, CarPlay, Apple Watch, complex background audio) — go native. If it's primarily screens, lists, auth, payments and push — React Native or Flutter saves you 40–50% of cost with zero felt compromise. We'll make this call in the discovery sprint, in writing.
12–16 weeks from kickoff for most MVPs. That includes discovery, design, build, App Review submission and the inevitable "Guideline 2.3.10" back-and-forth with Apple. We submit your first build to TestFlight and Play Internal Testing by week 6 so your team can use it daily.
You do — always. We set up the Apple Developer and Google Play accounts in your company name, transfer ownership of the app listing on launch, and hand you the GitHub repo, Firebase project, signing keys and certificates. No "managed by us" lock-in, ever.
We've shipped 25+ apps through App Review, so we pre-empt the common rejection reasons (subscription disclosures, login walls, data collection, guideline 4.3 "saturated category"). If a rejection does land, we handle the reply, adjustments and resubmission as part of the launch fee — not as extras.
Fixed-price in AUD: a single-platform launch (iOS or Android) starts at $5,999 AUD. A cross-platform MVP shipped to both stores typically lands between $7,999 – $11,999 AUD, depending on backend complexity and IAP/subscriptions. Post-launch iteration: $1,500 – $4,000 AUD/month retainer. All quotes are fixed after a paid discovery — no hourly meter. Australian-quality apps at Indian engineering rates.
Send us a one-paragraph brief — we'll come back with a fixed-price launch plan and a platform recommendation within one AU business day.