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Service · 05 · Mobile App Development

Mobile apps Australians actually open on day 30.

Native iOS and Android apps, or cross-platform with React Native and Flutter — designed, built and launched to the App Store and Google Play in 12–16 weeks. Fast, crash-free, and crafted for the pocket, not the brief.

iOS · Android · cross-platform
App Store + Google Play submission
99.7%+ crash-free sessions
Sub-2s cold start target
Full IP & account handover
01 What we build

Six kinds of apps, shipped to store.

From a single-platform consumer launch to a cross-platform rollout with deep native integrations — picked based on your roadmap, not our preferences.

01

Native iOS

Swift + SwiftUI apps that feel inevitable on iPhone and iPad. Live Activities, widgets, Apple Sign-In and StoreKit 2 — done right.

  • Swift / SwiftUI
  • StoreKit 2
  • Widgets
02

Native Android

Kotlin + Jetpack Compose apps tuned for Material 3 and the full Pixel / Samsung matrix. Play Billing and Google Sign-In wired end-to-end.

  • Kotlin
  • Jetpack Compose
  • Play Billing
03

React Native

One TypeScript codebase, two real apps. Best fit when your team already lives in React and you want 90% shared code with native escape hatches.

  • Expo SDK
  • TypeScript
  • Native modules
04

Flutter

Pixel-perfect UI that stays identical across iOS, Android, tablets and web. Our pick for design-led products and media-heavy apps.

  • Dart
  • Custom design systems
  • 60 fps animations
05

Progressive web apps

Installable web apps with offline cache, push notifications and home-screen icon — a smart first step when app-store approval isn't the bottleneck.

  • Service workers
  • Web push
  • Offline-first
06

AI-native apps

On-device and cloud LLM experiences — chat, vision, voice and agents. OpenAI, Claude, Gemini or Apple Intelligence / Core ML for private inference.

  • OpenAI / Claude / Gemini
  • Core ML
  • On-device RAG
02 Every app includes

The mobile foundation, already wired.

Every production app needs the same plumbing — auth, push, crash reporting, deep links. We wire it once, correctly, so your team can focus on the product story.

03 The launch path

Idea to App Store, in three honest stages.

No 14-month roadmaps. We ship a real app to a real store, then iterate with your first thousand users.

Stage 01

Discovery · 1–2 weeks

Goal: clarity on scope & platform

  • User journey mapping
  • iOS vs Android vs cross-platform call
  • Clickable Figma prototype
  • Fixed-price quote & milestones
  • Store + compliance audit
Stage 03

Iterate · ongoing

Goal: retention, reviews, revenue

  • Crash & performance watch
  • Activation & onboarding tuning
  • A/B tests on key screens
  • New features every 2-week sprint
  • iOS & Android platform updates
04 The stack

Native where it matters, shared where it pays.

We pick the stack based on your audience, not last week's Hacker News thread. Here's what we reach for first.

Native iOS
  • Swift 5 / 6
  • SwiftUI + UIKit interop
  • Combine / Swift Concurrency
  • StoreKit 2
  • Core ML · Vision · ARKit
Native Android
  • Kotlin
  • Jetpack Compose
  • Coroutines · Flow
  • Room · WorkManager
  • Google Play Billing
Cross-platform
  • React Native (Expo SDK)
  • Flutter · Dart
  • TypeScript
  • EAS Build / Fastlane
  • OTA updates · CodePush
Backend & services
  • Node.js · Laravel · FastAPI
  • Postgres · MongoDB
  • AWS Sydney · Firebase
  • APNs · FCM · OneSignal
  • Sentry · PostHog · RevenueCat
05 Why us

Numbers that survive App Review.

0wks
Avg. time to store launch
0+
Apps shipped to App Store & Play
99.7%
Crash-free sessions target
4.7
Avg. store rating across launches
06 Recent flight

Carever Apps — the receipts.

iOS · Android · Australia

Native iOS & Android apps for an aged-care community.

Shipped to App Store and Play Store with offline-first care logging, push, and biometric login.

4.8★ Average rating
0.4% Crash-free sessions miss
12k+ Installs
Read the Carever case study
07 FAQ

Questions every app founder asks.

Straight answers — no "depends" deflection.

Should we build native or cross-platform?

Simple rule we use: if your app leans on bleeding-edge native APIs (AR, advanced camera, CarPlay, Apple Watch, complex background audio) — go native. If it's primarily screens, lists, auth, payments and push — React Native or Flutter saves you 40–50% of cost with zero felt compromise. We'll make this call in the discovery sprint, in writing.

How long to get live on the App Store?

12–16 weeks from kickoff for most MVPs. That includes discovery, design, build, App Review submission and the inevitable "Guideline 2.3.10" back-and-forth with Apple. We submit your first build to TestFlight and Play Internal Testing by week 6 so your team can use it daily.

Who owns the App Store & Play accounts?

You do — always. We set up the Apple Developer and Google Play accounts in your company name, transfer ownership of the app listing on launch, and hand you the GitHub repo, Firebase project, signing keys and certificates. No "managed by us" lock-in, ever.

What if Apple rejects our app?

We've shipped 25+ apps through App Review, so we pre-empt the common rejection reasons (subscription disclosures, login walls, data collection, guideline 4.3 "saturated category"). If a rejection does land, we handle the reply, adjustments and resubmission as part of the launch fee — not as extras.

How much does a mobile app cost?

Fixed-price in AUD: a single-platform launch (iOS or Android) starts at $5,999 AUD. A cross-platform MVP shipped to both stores typically lands between $7,999 – $11,999 AUD, depending on backend complexity and IAP/subscriptions. Post-launch iteration: $1,500 – $4,000 AUD/month retainer. All quotes are fixed after a paid discovery — no hourly meter. Australian-quality apps at Indian engineering rates.

Ready to launch?

Let's get your app on a real home screen.

Send us a one-paragraph brief — we'll come back with a fixed-price launch plan and a platform recommendation within one AU business day.